![]() ![]() Some of these are really neat and challenging, while others get really repetitive and are insultingly easy. You’ll go through each case carefully searching the environment for clues and you’ll occasionally get a puzzle to solve. Of course this wouldn’t be a Sherlock Holmes game if there weren’t puzzles to solve. The game also helpfully lets you know which clues in your inventory can be used in an interrogation with a suspect or further analyzed. You’ll examine dead bodies, collect samples that then need to be analyzed back at your apartment, or sift through newspaper clippings looking for the connection to your suspect. Holmes is combing through a crime scene looking for clues. Sherlock never has a proper conversation with anyone, not even Watson who just follows him around dumbfounded about everything.īeing an adventure game, the bulk of your time with Mr. ![]() He walks into an area, says what he thinks in his usual smug way, and everyone just nods their head in agreement. My main issue with how the story plays out though is that there’s nobody there to give any sort of back and forth with Holmes. The cases are also really well written and the murders are far from dull. On one hand it does feel less grand that past games, but on the other I really dig the sort of episodic vibe. Instead of guiding Sherlock through a series of murders that are connected and arresting the mastermind behind the crimes at the end, you’ll instead have six standalone cases. So you play as the famous detective solving various crimes, but I’m still pretty unsure on how I feel about how the plot is structured. It’s a good thing Crimes and Punishments is easily one of the best Sherlock games to date. It’s been two years since Frogwares’ last Sherlock Holmes game and since we won’t get the fourth season of Sherlock until 2016 I suppose this’ll have to do. A PS4 copy of Sherlock Holmes: Crimes and Punishments was supplied to us ![]()
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